WEBVTT 1 00:00:03.500 --> 00:00:09.601 WEBTOON Basics Afternoon Color Correction 2 00:00:09.601 --> 00:00:12.461 GCC Academy 3 00:00:23.941 --> 00:00:26.521 Hello, I am webtoon artist Joomyung 4 00:00:26.521 --> 00:00:29.520 Following the daylight correction using Clip Studio 5 00:00:29.520 --> 00:00:31.780 we'll learn about afternoon color correction 6 00:00:31.880 --> 00:00:36.120 Afternoon color correction can be said to be a process 7 00:00:36.120 --> 00:00:38.560 that is created based on daylight correction 8 00:00:38.899 --> 00:00:42.776 Therefore, if you have learned about daylight correction 9 00:00:42.777 --> 00:00:47.250 I think you will be able to follow afternoon color correction without difficulty 10 00:00:47.432 --> 00:00:50.122 So, let's learn about afternoon color correction 11 00:00:50.362 --> 00:00:54.280 Pre-Adjustment Work 12 00:00:54.680 --> 00:00:57.339 Let's explore how to adjust for afternoon color 13 00:00:58.739 --> 00:01:01.179 Although the illustration is the same 14 00:01:01.789 --> 00:01:04.269 as the one used for daylight adjustments 15 00:01:04.729 --> 00:01:07.929 I've brought in a background with an afternoon setting 16 00:01:08.339 --> 00:01:12.460 Comparing the two will help you see 17 00:01:12.833 --> 00:01:15.913 how the mood can change with different color 18 00:01:16.980 --> 00:01:22.560 First, let's change the reference layer setting on the pen touch layer 19 00:01:23.526 --> 00:01:26.886 to the base color layer 20 00:01:27.200 --> 00:01:30.408 If you right-click on the layer thumbnail 21 00:01:30.634 --> 00:01:34.574 you can set it as a reference layer 22 00:01:34.969 --> 00:01:38.730 You can also click the Set 23 00:01:38.730 --> 00:01:40.930 as Reference Layer icon at the top 24 00:01:42.860 --> 00:01:46.140 Then, go to the shading layer above 25 00:01:46.745 --> 00:01:51.405 and clip it to the base color below 26 00:01:52.180 --> 00:01:56.579 If you click on the thumbnail 27 00:01:57.360 --> 00:02:00.720 you will see layer clipping at the bottom 28 00:02:02.320 --> 00:02:06.001 When you clip, you can see that a pink bar 29 00:02:06.001 --> 00:02:09.011 on the left of the thumbnail is activated 30 00:02:10.480 --> 00:02:14.680 This means that the base color clipping is now activated 31 00:02:16.180 --> 00:02:20.620 And we need to set one more thing for the brightness 32 00:02:22.200 --> 00:02:24.580 Let's try locking transparent pixels 33 00:02:25.373 --> 00:02:29.893 To lock transparent pixels, right-click on the thumbnail 34 00:02:30.300 --> 00:02:34.959 If you look at the bottom and select Lock Transparent Pixels 35 00:02:34.959 --> 00:02:40.999 the icon indicating that the transparent pixels are locked will be activated 36 00:02:43.420 --> 00:02:46.880 We are now ready to make corrections 37 00:02:48.480 --> 00:02:52.779 Now, let's change the color and brightness once 38 00:02:55.020 --> 00:03:00.500 Let's choose a color that goes well with the background color 39 00:03:01.597 --> 00:03:02.737 and change the color 40 00:03:03.580 --> 00:03:09.240 using Alt and Backspace 41 00:03:11.660 --> 00:03:15.599 The current color somewhat 42 00:03:15.599 --> 00:03:18.979 matches the background 43 00:03:19.339 --> 00:03:23.099 but I feel that the saturation is too much 44 00:03:23.100 --> 00:03:26.680 and the brightness doesn't match well 45 00:03:27.399 --> 00:03:29.181 I'll try to change it 46 00:03:29.181 --> 00:03:31.661 so that it matches better 47 00:03:32.900 --> 00:03:39.119 I'll change it once using the color tone adjustment window 48 00:03:39.559 --> 00:03:42.799 You can press the shortcut key Control U 49 00:03:43.561 --> 00:03:47.341 or go to the tool window at the top, edit 50 00:03:48.219 --> 00:03:51.039 Come down, and select 51 00:03:52.186 --> 00:03:56.766 color tone correction and hue saturation brightness 52 00:03:58.259 --> 00:04:01.459 Then, you can now change the color tone 53 00:04:03.159 --> 00:04:06.201 With a color that goes well with the background 54 00:04:06.201 --> 00:04:08.881 I'll try to touch up the details a bit more 55 00:04:13.639 --> 00:04:17.360 I'll increase the brightness 56 00:04:18.805 --> 00:04:20.845 to 50 57 00:04:24.140 --> 00:04:27.140 so that the shadows aren't pressed down too much 58 00:04:29.620 --> 00:04:32.299 While correcting 59 00:04:32.300 --> 00:04:35.841 there is a process of pressing the shadow once more 60 00:04:35.842 --> 00:04:38.900 so you don't have to make it too dark 61 00:04:41.520 --> 00:04:44.420 If you change the color of the shading 62 00:04:44.421 --> 00:04:48.484 we will be ready to correct it 63 00:04:50.539 --> 00:04:54.740 Now, let's create a new correction folder 64 00:04:54.740 --> 00:04:57.000 and add layers 65 00:05:05.379 --> 00:05:13.100 Create 7 or 8 new layers on top of the character folder 66 00:05:13.840 --> 00:05:17.039 Let's group everything and make a folder 67 00:05:18.047 --> 00:05:19.367 To make a folder 68 00:05:19.367 --> 00:05:21.447 use the shortcut key Ctrl G 69 00:05:21.447 --> 00:05:24.100 or select Folder 70 00:05:24.101 --> 00:05:26.718 New Layer Folder at the top 71 00:05:29.103 --> 00:05:32.143 Put the layer on the folder side like this 72 00:05:33.959 --> 00:05:40.220 Let's change the name of the newly created folder to Effects 73 00:05:42.440 --> 00:05:44.999 And change the folder property 74 00:05:45.000 --> 00:05:49.296 from Standard to Pass Through 75 00:05:49.979 --> 00:05:51.820 You must change it to Pass Through 76 00:05:52.779 --> 00:05:57.799 so that the effects of the lower layers 77 00:05:58.380 --> 00:06:00.760 within the folder will appear properly 78 00:06:03.559 --> 00:06:07.460 Let's change it from the bottom layer 79 00:06:38.820 --> 00:06:44.720 Change the properties of each layer according to the options 80 00:07:08.060 --> 00:07:11.419 Every time you apply an effect 81 00:07:11.840 --> 00:07:14.920 it can be a bit cumbersome 82 00:07:15.123 --> 00:07:19.803 to create 7 or 8 layers like this and group them into folders 83 00:07:20.539 --> 00:07:22.900 You can keep creating these 84 00:07:23.488 --> 00:07:27.528 but there are some good ways to make it a little easier 85 00:07:27.948 --> 00:07:32.528 I'll briefly explain the most basic way 86 00:07:32.528 --> 00:07:34.600 to materialize 87 00:07:35.460 --> 00:07:38.359 Let's put the effect folder created this 88 00:07:39.004 --> 00:07:42.864 in the material window 89 00:07:43.939 --> 00:07:48.519 Select the entire folder like this 90 00:07:49.699 --> 00:07:50.479 Edit 91 00:07:52.659 --> 00:07:53.959 Register Material 92 00:07:53.959 --> 00:07:54.876 Image 93 00:07:55.836 --> 00:07:57.096 If you choose these 94 00:07:57.876 --> 00:07:59.936 you can select material name 95 00:08:00.679 --> 00:08:03.919 Then go to the side and choose Material Storage Location 96 00:08:04.546 --> 00:08:08.246 I'll put it in Temporary Storage at the top 97 00:08:08.579 --> 00:08:09.520 And OK 98 00:08:11.620 --> 00:08:12.920 Now 99 00:08:14.108 --> 00:08:17.248 the layer group I created here 100 00:08:17.249 --> 00:08:21.129 has materialized and entered 101 00:08:22.160 --> 00:08:24.461 I have created an effect 102 00:08:24.461 --> 00:08:26.437 on my layer now 103 00:08:27.220 --> 00:08:32.659 I will drag and drop the folder that I made into a material 104 00:08:34.379 --> 00:08:40.064 Then, the folder and layer 105 00:08:40.065 --> 00:08:43.777 effect folder I just created will all be imported 106 00:08:44.260 --> 00:08:47.039 If you materialize it like this 107 00:08:47.256 --> 00:08:50.096 you can use it more conveniently 108 00:08:50.839 --> 00:08:54.459 Or, you can create it as an action and use it 109 00:08:56.320 --> 00:09:01.219 And you can also drag and drop the material like this 110 00:09:03.360 --> 00:09:05.521 So far, I have shown you 111 00:09:05.521 --> 00:09:09.972 how to use an effect as a material easily 112 00:09:12.680 --> 00:09:15.859 Now, I will start with the correction 113 00:09:16.313 --> 00:09:18.133 Before the correction 114 00:09:19.479 --> 00:09:23.580 I will start by changing 115 00:09:24.344 --> 00:09:30.344 the brightness and darkness of a specific part 116 00:09:32.400 --> 00:09:35.700 I will use the selection tool for the reference layer 117 00:09:35.700 --> 00:09:37.280 to find the skin 118 00:09:38.099 --> 00:09:44.079 I will extract only the bright and dark colors from the selected skin 119 00:09:47.480 --> 00:09:49.839 If you want to extract the shading separately 120 00:09:49.988 --> 00:09:53.328 hold down Ctrl, Alt, Shift 121 00:09:53.329 --> 00:09:56.368 and select the shading Layer 122 00:09:56.369 --> 00:09:58.729 Only the shading will then be extracted 123 00:10:00.439 --> 00:10:03.920 Or, go to the tool window above 124 00:10:04.793 --> 00:10:05.814 and go to Layer 125 00:10:06.034 --> 00:10:08.874 In the Layer, enter the selection range 126 00:10:08.875 --> 00:10:12.009 and click Select in the selection range 127 00:10:12.009 --> 00:10:14.560 Only the shading will be selected like this 128 00:10:16.420 --> 00:10:20.012 In this state, open the color correction 129 00:10:20.445 --> 00:10:23.305 change it to an appropriate color 130 00:10:24.137 --> 00:10:27.452 and increase the brightness 131 00:10:27.452 --> 00:10:31.999 to change the shading color to match the soft skin texture 132 00:10:35.000 --> 00:10:38.860 And the clothes are a bit bright in tone 133 00:10:38.861 --> 00:10:41.926 but we will not change them this time 134 00:10:42.580 --> 00:10:45.780 I think it goes well with the overall mood color 135 00:10:45.781 --> 00:10:47.581 so I think it does not need to be changed 136 00:10:47.995 --> 00:10:52.180 Afternoon Color Correction 137 00:10:52.740 --> 00:10:58.419 Now, let's get started with adjusting the effect 138 00:10:59.259 --> 00:11:03.540 First, let's lay down the atmosphere of Multiply 139 00:11:04.640 --> 00:11:07.719 To select the overall color 140 00:11:08.703 --> 00:11:16.183 hold down Ctrl on the base color gray and left-click the mouse 141 00:11:17.059 --> 00:11:22.540 Then, all the colors painted on the character will be clicked 142 00:11:23.146 --> 00:11:26.126 so you can easily lay down the Multiply color 143 00:11:27.320 --> 00:11:30.780 Let's lay down the atmosphere color 144 00:11:30.781 --> 00:11:34.717 while considering the color of the background atmosphere 145 00:11:35.140 --> 00:11:39.360 Lay down the entire color using Alt Backspace 146 00:11:41.699 --> 00:11:45.231 Once the entire color is laid down 147 00:11:46.884 --> 00:11:49.484 deselect the selected part 148 00:11:50.655 --> 00:11:55.839 and open the color tone correction to adjust the color properly 149 00:11:57.279 --> 00:12:00.260 This time, I will change it to a warm tone 150 00:12:00.261 --> 00:12:04.412 with a little more reddish tint 151 00:12:05.200 --> 00:12:07.480 and lay down the atmosphere once 152 00:12:09.560 --> 00:12:12.459 And unlike daylight correction 153 00:12:12.460 --> 00:12:15.758 it's not just about creating an atmosphere 154 00:12:15.758 --> 00:12:18.640 but also about expressing the time zone 155 00:12:19.262 --> 00:12:23.122 So, the point of this Multiply is to lay down colors 156 00:12:23.122 --> 00:12:25.616 that consider the background and the time zone 157 00:12:28.899 --> 00:12:33.760 I'll lay them down to this extent and make a selection 158 00:12:36.360 --> 00:12:39.419 Just by adding the colors for Multiply 159 00:12:40.238 --> 00:12:44.658 the background and the time zone will start to appear a bit 160 00:12:46.219 --> 00:12:51.439 And now, let's go up to color dodge and give it another gradient 161 00:12:51.440 --> 00:12:57.119 to find the overall brightness 162 00:12:58.459 --> 00:13:02.180 In Multiply, you suppress the darkness 163 00:13:02.932 --> 00:13:04.600 and create an atmosphere 164 00:13:04.600 --> 00:13:07.499 but you can think of color dodge as finding the bright parts 165 00:13:07.500 --> 00:13:11.540 rather than making them dark 166 00:13:11.919 --> 00:13:14.062 I chose gradient 167 00:13:14.142 --> 00:13:17.163 You can find gradient 168 00:13:17.163 --> 00:13:19.790 by going down from the left tool 169 00:13:20.195 --> 00:13:24.079 You should use transparent colors in drawing color 170 00:13:28.400 --> 00:13:31.340 If you use gradient too close 171 00:13:31.567 --> 00:13:33.747 the color will be drastic 172 00:13:34.199 --> 00:13:37.899 so it is better to reduce the picture a bit 173 00:13:37.899 --> 00:13:42.920 and give it a gentle color from a distance 174 00:13:43.283 --> 00:13:45.803 The light should come gently so it is not awkward 175 00:14:00.499 --> 00:14:05.600 Do you see a slight difference between when I put it in and when I didn't? 176 00:14:06.900 --> 00:14:10.359 You can finish with gradient alone 177 00:14:11.617 --> 00:14:17.737 but if you select softness in the airbrush 178 00:14:17.737 --> 00:14:21.460 and the part where you think 179 00:14:22.519 --> 00:14:24.939 needs a little more light 180 00:14:27.120 --> 00:14:29.620 you can find brightness like this 181 00:14:40.300 --> 00:14:44.520 On the other hand, if you think that you put in a little too much 182 00:14:45.280 --> 00:14:51.560 you can erase it with a soft eraser 183 00:14:52.360 --> 00:14:55.580 to get rid of some of the bright parts 184 00:15:00.820 --> 00:15:04.699 I will finish the color dodge with this much 185 00:15:06.039 --> 00:15:10.320 And let's go up to Soft Light 186 00:15:11.480 --> 00:15:16.359 I'm going to paint the area that's being painted 187 00:15:16.999 --> 00:15:22.360 I will use a thick brush 188 00:15:22.361 --> 00:15:25.102 and a mixed-color circle brush 189 00:15:35.780 --> 00:15:41.380 I recommend that you paint like this to see if it matches the mood well 190 00:15:42.100 --> 00:15:45.920 If you think it's a color that goes well, then 191 00:15:46.480 --> 00:15:48.540 it would be good to color bright 192 00:15:51.440 --> 00:15:56.380 Do it with the brush and slightly smudge it with a soft eraser 193 00:15:58.359 --> 00:16:01.999 And here, as I said earlier 194 00:16:02.000 --> 00:16:05.079 use the selection tool for the reference layer 195 00:16:05.080 --> 00:16:07.619 to get the area you want like this 196 00:16:07.619 --> 00:16:09.639 Then only the hat is captured 197 00:16:10.215 --> 00:16:12.815 Even if there's shading or correction 198 00:16:12.816 --> 00:16:15.176 the original base color is captured 199 00:16:15.599 --> 00:16:20.080 so it's very helpful when describing it like this 200 00:17:16.899 --> 00:17:18.300 I also used the selection tool 201 00:17:21.859 --> 00:17:24.759 for the reference layer to capture the hair part 202 00:17:38.079 --> 00:17:43.099 You can work frequently while checking the picture 203 00:17:43.099 --> 00:17:46.059 to see if the colors match well 204 00:17:46.060 --> 00:17:49.340 and zoom in on the details 205 00:17:56.439 --> 00:18:00.580 I changed the color slightly and captured the bright parts a bit more 206 00:18:04.940 --> 00:18:10.239 I also used the selection tool for the reference layer to capture only the scarf 207 00:18:11.759 --> 00:18:16.040 This way, you can draw the line more confidently 208 00:18:16.041 --> 00:18:19.644 and it won’t go over to the skin, making it easier 209 00:18:49.180 --> 00:18:52.079 It's good to imagine the shape of the scarf 210 00:18:52.521 --> 00:18:54.001 and the part that receives the light 211 00:18:54.961 --> 00:18:57.061 and add light like this 212 00:19:30.242 --> 00:19:31.522 I'll continue to 213 00:19:32.600 --> 00:19:35.180 describe it while finding brightness with the pen 214 00:19:35.181 --> 00:19:37.452 smoothing it out 215 00:19:37.452 --> 00:19:39.107 with a soft eraser 216 00:19:43.980 --> 00:19:47.640 In the afternoon and at night, unlike daylight 217 00:19:47.641 --> 00:19:51.415 if you capture parts like the backlight 218 00:19:51.416 --> 00:19:53.996 the details of the picture will improve 219 00:20:12.840 --> 00:20:14.659 For the clothes 220 00:20:16.150 --> 00:20:20.110 I'll only select clothes with the selection tool for the reference layer 221 00:20:21.074 --> 00:20:22.574 and drawing them 222 00:20:52.160 --> 00:20:53.320 Okay, good 223 00:20:54.226 --> 00:20:59.686 I'll finish finding light in Soft Light at this point 224 00:21:00.020 --> 00:21:02.300 and now I'll go up to Color Dodge 225 00:21:04.582 --> 00:21:06.802 and find 226 00:21:07.890 --> 00:21:12.650 a little brighter light for each part 227 00:21:13.439 --> 00:21:16.699 You can think of it as selecting Airbrush Softness 228 00:21:41.280 --> 00:21:45.600 and capturing more light 229 00:21:45.601 --> 00:21:49.321 for each part in areas that receive light or areas like backlight 230 00:21:50.280 --> 00:21:51.260 Okay, good 231 00:21:51.260 --> 00:21:52.581 It's going in nicely 232 00:21:58.560 --> 00:22:05.160 The selection tool for the reference layer is continuously used in all the processes I'm working on now 233 00:22:06.260 --> 00:22:11.639 It's such a useful function that I've emphasized it several times 234 00:22:11.640 --> 00:22:14.987 so I hope you all try it out 235 00:22:18.199 --> 00:22:19.767 Good 236 00:22:19.972 --> 00:22:24.232 I'll now finish finding light for each part 237 00:22:24.233 --> 00:22:26.344 in Color Dodge 238 00:22:27.911 --> 00:22:35.679 Now, go to Multiply and click on the part where you want to press the shading 239 00:22:36.759 --> 00:22:40.999 I'll show you another way to select the shading 240 00:22:41.347 --> 00:22:42.967 It's a very simple method 241 00:22:43.159 --> 00:22:48.679 Hold the Ctrl and click on the shading thumbnail 242 00:22:49.559 --> 00:22:54.739 Only the shading will be selected on the layer where the shading is drawn 243 00:22:55.079 --> 00:22:57.939 From here, go up to Multiply 244 00:23:00.419 --> 00:23:03.799 and choose the color you want to press 245 00:23:04.335 --> 00:23:08.035 or use the eyedropper to select the white part 246 00:23:19.019 --> 00:23:21.039 and press like this 247 00:23:25.939 --> 00:23:29.599 If you press the part where you want to press the shading well 248 00:23:29.600 --> 00:23:31.800 you can create an effect 249 00:23:31.801 --> 00:23:36.735 where the picture becomes stronger and looks much clearer 250 00:23:37.239 --> 00:23:41.379 I pressed the shading like this in Multiply 251 00:23:43.879 --> 00:23:47.279 I'll finish pressing Multiply like this 252 00:23:47.632 --> 00:23:52.992 Now, let's go to the screen and find some light 253 00:23:53.679 --> 00:23:58.879 The way to find light is similar to daylight 254 00:23:59.402 --> 00:24:02.622 but let's try to find one that fits the mood better 255 00:24:06.839 --> 00:24:11.899 Come down and click all of the base gray 256 00:24:12.539 --> 00:24:14.659 With everything selected 257 00:24:15.348 --> 00:24:21.508 let's exclude only the shading 258 00:24:21.839 --> 00:24:24.259 Let's exclude the shading 259 00:24:24.259 --> 00:24:26.539 To exclude the shading 260 00:24:26.539 --> 00:24:32.140 the shortcut key is Ctrl Alt and click on the layer thumbnail in shading 261 00:24:33.479 --> 00:24:34.619 This way 262 00:24:36.276 --> 00:24:42.936 only the bright parts will be colored like this, and the shading will be excluded 263 00:24:43.999 --> 00:24:48.439 The shortcut key we just did 264 00:24:48.619 --> 00:24:51.099 is Tool Window Layer 265 00:24:52.020 --> 00:24:54.820 Go into the selection area in the layer 266 00:24:55.140 --> 00:24:58.600 and press Delete Selection Area 267 00:24:59.479 --> 00:25:02.479 This way, only the bright parts will remain like this 268 00:25:03.179 --> 00:25:04.720 Don't end it like this 269 00:25:04.720 --> 00:25:08.657 You also have to exclude the pen touch 270 00:25:09.179 --> 00:25:13.059 Ctrl Alt Pen touch and click layer thumbnail 271 00:25:13.879 --> 00:25:16.099 The pen touch has also been excluded 272 00:25:16.799 --> 00:25:19.679 Then, let's return to the screen layer 273 00:25:20.679 --> 00:25:25.279 and select the light I want to give 274 00:25:25.659 --> 00:25:27.719 Alt Backspace 275 00:25:30.479 --> 00:25:33.880 Check if the color I want to give 276 00:25:33.880 --> 00:25:35.956 is right 277 00:25:36.479 --> 00:25:39.899 and if it's appropriate or not 278 00:25:39.900 --> 00:25:43.269 open the color correction window again 279 00:25:43.269 --> 00:25:46.899 and adjust the color like this 280 00:25:48.479 --> 00:25:54.719 I'm going to change it to a little more red 281 00:25:56.179 --> 00:25:59.719 I'll select it like this 282 00:26:00.879 --> 00:26:02.880 Then, duplicate 283 00:26:02.880 --> 00:26:05.345 the screen layer 284 00:26:05.919 --> 00:26:11.079 After duplicating, I'll blur the screen layer below 285 00:26:11.079 --> 00:26:16.299 Open the tool filter blur Gaussian blur 286 00:26:17.919 --> 00:26:21.960 The value of Gaussian blur may vary 287 00:26:21.960 --> 00:26:24.540 but I'll give it about 80 to 100 288 00:26:31.379 --> 00:26:32.719 Okay, that's good 289 00:26:34.499 --> 00:26:39.279 If you like it to some extent 290 00:26:40.339 --> 00:26:44.059 stop at an appropriate place and press OK 291 00:26:47.799 --> 00:26:50.839 You can use it as is 292 00:26:51.073 --> 00:26:56.473 Or you can turn off the screen 293 00:26:56.473 --> 00:27:00.579 without blurring it above and use it 294 00:27:01.479 --> 00:27:04.299 I'm going to lower the opacity 295 00:27:04.300 --> 00:27:07.683 a bit while it's open 296 00:27:08.599 --> 00:27:11.519 I'm going to lower it to about 50-60 297 00:27:14.479 --> 00:27:17.259 And I'm going to choose a soft eraser 298 00:27:18.839 --> 00:27:21.319 Even if I don't touch other parts 299 00:27:22.313 --> 00:27:27.053 I will erase some of the color painted on the screen 300 00:27:27.053 --> 00:27:30.539 for parts that need to be visible, like the eyes 301 00:27:38.359 --> 00:27:47.899 I will lightly erase the parts that are receiving light 302 00:27:49.223 --> 00:27:52.103 so that the original color 303 00:27:52.104 --> 00:27:56.361 I originally painted can be seen slightly 304 00:27:56.863 --> 00:28:00.199 I'm going to erase it with a soft eraser 305 00:28:02.539 --> 00:28:03.699 Good 306 00:28:07.059 --> 00:28:09.939 Now, I'm going to go to Add 307 00:28:09.940 --> 00:28:13.505 and process the backlight 308 00:28:13.506 --> 00:28:16.115 which is affected by the light on the character 309 00:28:16.115 --> 00:28:19.979 and the background light 310 00:28:20.499 --> 00:28:23.539 Choose an appropriate light color 311 00:28:30.159 --> 00:28:33.539 and I'm going to create a backlight 312 00:28:35.399 --> 00:28:37.479 with a soft airbrush 313 00:28:39.947 --> 00:28:49.399 Let's erase the backlight parts 314 00:28:49.399 --> 00:28:55.879 and the parts where light is slightly coming into the character's face 315 00:28:56.319 --> 00:29:00.279 If you say there is too much light and it looks cloudy 316 00:29:00.559 --> 00:29:02.979 it would be good to look at it again and erase it 317 00:29:13.199 --> 00:29:15.479 Okay, it's good 318 00:29:15.479 --> 00:29:17.319 Now we'll go up to the screen 319 00:29:17.679 --> 00:29:23.359 The screen lays down the atmosphere of light for the entire picture 320 00:29:25.579 --> 00:29:28.979 Of course, it's good to lay it down from a bit further away 321 00:29:42.479 --> 00:29:45.759 and it would be good to look at the atmosphere while laying it down 322 00:29:50.779 --> 00:29:54.939 And in the back, where the sun is 323 00:29:54.940 --> 00:29:57.653 I will give a little more light to the part 324 00:29:59.979 --> 00:30:02.419 And I'll reduce the picture a bit 325 00:30:03.099 --> 00:30:06.299 For the parts where the light looks a little cloudy 326 00:30:06.299 --> 00:30:09.139 lower the opacity of the eraser a little 327 00:30:09.959 --> 00:30:12.879 and erase it so that it doesn't look awkward 328 00:30:21.459 --> 00:30:25.879 This is how we looked at afternoon color correction 329 00:30:26.239 --> 00:30:30.539 In this lecture, we learned about afternoon color correction in Clip Studio 330 00:30:30.539 --> 00:30:33.999 Next time, we will learn about evening correction 331 00:30:33.999 --> 00:30:35.193 Thank you 332 00:30:35.193 --> 00:30:36.953 Before correction Settings Change the reference layer setting to the base color layer 333 00:30:36.953 --> 00:30:38.114 Clip the shading layer to the base color layer and set the transparent pixel lock Change the shading color and adjust it to a color that matches the background 334 00:30:38.114 --> 00:30:40.219 Create a folder Create a folder and create 7~8 new layers Change the folder name to Effects and change the properties to Pass Change the properties to match the options for each layer 335 00:30:40.219 --> 00:30:41.779 Afternoon Color Correction Correction method Multiply layer: Apply overall color to the figure with a color that matches the background and express the time zone along with the atmosphere 336 00:30:41.779 --> 00:30:42.880 Color dodge layer: Express overall brightness with gradation Soft light layer: Add color to the area receiving light. If you capture the backlight, you can bring out the details of the picture 337 00:30:42.880 --> 00:30:43.581 Color dodge layer: Brighten the color of the layer weaken the contrast, and brighten the saturation of the area receiving light or backlight Multiply layer: Paint the shading darker in parts 338 00:30:43.582 --> 00:30:44.443 Screen layer: Express highlights and bright parts Add layer: Capture halo near the figure, create halo around the area receiving backlight and the fig 339 00:30:44.443 --> 00:30:45.223 Screen layer: Create the overall light and tone of the picture, add light to the area where the sun is setting