1 00:00:05.475 --> 00:00:09.825 Webtoon basics Understanding Webtoons 2 00:00:09.825 --> 00:00:12.525 GCC Academy 3 00:00:12.525 --> 00:00:14.125 Study goals Can explain the evolution from cartoon to Webtoon 4 00:00:14.125 --> 00:00:15.675 Can xplain the difference of cartoon and Webtoon in terms of page format and scroll format 5 00:00:15.675 --> 00:00:17.275 Study content Evolution of Webtoon and production process 6 00:00:17.275 --> 00:00:18.825 Characteristics of page format and scroll format 7 00:00:19.025 --> 00:00:21.425 Writer Yong-hoe Gim ∙(Former) Adjunct professor of ChungKang College of Cultural Industries ∙(Former) Dean of Seoul Webtoon Academy 8 00:00:21.425 --> 00:00:23.775 Works ∙Kakao Webtoon 〈Flower that Blooms Again〉 ∙Kakao Webtoon 〈Just Only That〉 ∙Kakao Webtoon 〈A Midsummer Night's Dream〉 ∙Kakao Webtoon 〈Masterpiece〉 9 00:00:24.375 --> 00:00:27.050 Hello this is Webtoonist Yong-hoe Gim 10 00:00:28.400 --> 00:00:33.275 Now is an age where countless media contents are available through a phone 11 00:00:33.275 --> 00:00:36.525 From live news to living information 12 00:00:36.525 --> 00:00:40.400 culture trend, drama series and movies, even novels 13 00:00:40.400 --> 00:00:43.489 Many things are readily available with just a phone 14 00:00:44.439 --> 00:00:47.575 Among all of these, the ones that are most closely related to our everyday lives are 15 00:00:47.575 --> 00:00:51.200 social media like Instagram and TikTok 16 00:00:51.200 --> 00:00:56.325 video platforms like YouTube and Netflix, and Webtoon 17 00:00:56.675 --> 00:01:01.875 Webtoon, that became the representative of 'one source multi use' by becoming possible for many people 18 00:01:01.875 --> 00:01:08.275 to enjoy cartoon on mobile phones and became original works of drama series' or movies 19 00:01:08.625 --> 00:01:12.160 This lecture will teach you the whole process 20 00:01:12.160 --> 00:01:14.725 of creating a Webtoon through an experts lecture 21 00:01:14.725 --> 00:01:17.624 for an understanding of Webtoon 22 00:01:17.624 --> 00:01:21.340 In today's lecture, we'll learn what Webtoon is 23 00:01:21.990 --> 00:01:24.774 We'll first learn how cartoon 24 00:01:24.774 --> 00:01:28.924 the parent of Webtoon evolved into Webtoon in Korea 25 00:01:29.440 --> 00:01:34.340 and learn how previous cartoons and Webtoon is different 26 00:01:34.340 --> 00:01:37.824 through the format of page format and scroll format 27 00:01:38.074 --> 00:01:41.874 Evolution of Webtoon and Production Process 28 00:01:42.189 --> 00:01:44.324 What is Webtoon? 29 00:01:44.589 --> 00:01:47.074 Now, where mobile devices are common 30 00:01:47.074 --> 00:01:51.124 the current generation had Webtoon since they were born 31 00:01:51.124 --> 00:01:53.274 and were available for free 32 00:01:53.274 --> 00:01:57.624 so they grew up enjoying Webtoon as a part of their daily life 33 00:01:57.624 --> 00:02:01.199 Webtoon refers to cartoons in vertical scrolling format 34 00:02:01.199 --> 00:02:04.574 suited for mobile device environments 35 00:02:04.574 --> 00:02:09.174 Cartoon is the original form of Webtoon of now 36 00:02:09.174 --> 00:02:13.960 and this original form will not disappear as long as books exist 37 00:02:14.360 --> 00:02:18.474 In 2024, Korea is in its golden age in cartoon history 38 00:02:18.474 --> 00:02:23.574 with the largest market 39 00:02:23.574 --> 00:02:27.024 after the coinage of the new name 'Webtoon' 40 00:02:27.024 --> 00:02:32.324 Within the word 'Webtoon,' cartoon has 41 00:02:32.674 --> 00:02:36.039 gained the general definition of 42 00:02:36.039 --> 00:02:42.039 vertical scroll colored cartoon optimized for mobile phone screens 43 00:02:42.039 --> 00:02:44.350 from digital cartoons viewed on computer monitors 44 00:02:45.000 --> 00:02:49.674 It expanded the domestic market explosively and is spreading the 45 00:02:49.674 --> 00:02:53.170 new cartoon format named Webtoon to the world 46 00:02:53.720 --> 00:02:59.374 Even just 10 years ago, the black and white story delivering media 47 00:02:59.374 --> 00:03:03.240 made with pen dipped in ink on paper 48 00:03:03.240 --> 00:03:06.924 was the typical cartoon of Asia 49 00:03:06.924 --> 00:03:12.960 While Europe and North America's cartoon market advanced to color in the past 50 00:03:12.960 --> 00:03:15.574 Asian cartoons maintained black and white 51 00:03:15.574 --> 00:03:23.074 developing while focusing more on the plot and production of the story 52 00:03:23.479 --> 00:03:28.320 Japan's cartoon industry leaded the Asian cartoon culture 53 00:03:28.320 --> 00:03:31.024 and experimented with new formats and genre 54 00:03:31.024 --> 00:03:34.440 and simultaneously developed the animation market 55 00:03:34.440 --> 00:03:38.440 In Europe and North America where there was little development in terms of format 56 00:03:38.440 --> 00:03:41.924 found charm in the Asian cartoons 57 00:03:41.924 --> 00:03:47.699 Korea, which maintained a significant market in Asia other than Japan 58 00:03:48.199 --> 00:03:53.520 in the late 1990s when Japan cartoon was taking over the world 59 00:03:53.520 --> 00:03:57.173 [Korean cartoon industry faces challenges in the late 1990s] sadly experiences a time of extinction 60 00:03:57.520 --> 00:04:03.080 In 1990s, Korea also launches cartoon focused magazines inspired by 61 00:04:03.080 --> 00:04:05.823 Japanese cartoon magazines 62 00:04:05.823 --> 00:04:12.440 Following IQ JUMP of Seoul Media Comics, BOY CHAMP of Daewon, CHANCE of Haksan 63 00:04:12.440 --> 00:04:17.173 YOUNG JUMP, YOUNG CHAMP, BIG JUMP, TWENTY SEVEN, NANA and etc. 64 00:04:17.173 --> 00:04:22.830 magazines for boys and girls, teenagers, adult men and women 65 00:04:22.830 --> 00:04:27.610 developed while specializing for each age group 66 00:04:28.160 --> 00:04:31.959 If cartoons from cartoon publishers would be printed out as books 67 00:04:31.959 --> 00:04:34.873 20,000 copies were sold nationwide instantly 68 00:04:34.873 --> 00:04:39.679 thanks to the book rental store, and the industry enjoyed the greatest boom 69 00:04:39.679 --> 00:04:42.440 But within less than 10 years 70 00:04:42.440 --> 00:04:46.600 published cartoon market represented by the magazine cartoon industry 71 00:04:46.600 --> 00:04:50.679 declined due to the Juvenile Protection Act 72 00:04:50.679 --> 00:04:55.040 and because of this, many cartoonists came out to the streets 73 00:04:55.040 --> 00:04:57.160 demanding freedom of expression 74 00:04:57.160 --> 00:05:03.399 Then with the following 1997 currency crisis, magazines and publishers disappeared 75 00:05:03.399 --> 00:05:06.123 leading into a slump that lasts for more than 10 years 76 00:05:06.373 --> 00:05:10.290 It wasn't in fact just a slump, it was almost withering to death 77 00:05:10.990 --> 00:05:15.223 Most of the people who worked in the cartoon industry left the industry 78 00:05:15.523 --> 00:05:20.669 and the people left were barely holding onto it through education cartoon market for children 79 00:05:21.119 --> 00:05:25.160 At that time, with the supply of high speed internet and personal computers 80 00:05:25.160 --> 00:05:27.823 it was the age of venture businesses 81 00:05:27.823 --> 00:05:32.873 A new business model of IT industry was quickening world wide 82 00:05:32.873 --> 00:05:37.473 and portal sites appear in Korea as well with the supply of the internet 83 00:05:37.473 --> 00:05:41.873 Portal sites become an economic index 84 00:05:41.873 --> 00:05:46.823 with the number of visitors on the internet and the time they stay in the site 85 00:05:46.823 --> 00:05:51.073 so they expanded the entertainment area to attract users 86 00:05:51.073 --> 00:05:56.473 As short and light cartoons by amateur cartoonists 87 00:05:56.473 --> 00:05:59.023 started to be consumed for free 88 00:05:59.023 --> 00:06:02.923 Portal sites started free cartoon service with amateurs' short cartoons 89 00:06:02.923 --> 00:06:06.600 Daum Portal makes the 'World in Cartoons' section 90 00:06:06.600 --> 00:06:10.539 and discovers a best seller cartoonist called Kang Full during the beginning of Webtoon 91 00:06:11.289 --> 00:06:15.559 Naver also expanded their cartoon section following Daum 92 00:06:15.559 --> 00:06:18.323 Cho Seok, Joo Ho-min, Lee Mal-nyeon etc. 93 00:06:18.323 --> 00:06:22.322 and other rookie cartoonists become a part of Naver 94 00:06:22.322 --> 00:06:27.922 Rookie cartoonists used programs developed from photo editing tools 95 00:06:27.922 --> 00:06:34.872 like Photoshop and board tablet by Wacom to draw instead of paper and pen 96 00:06:34.872 --> 00:06:40.972 Rookie cartoonists that generalized the digital working system using Photoshop and board tablets 97 00:06:40.972 --> 00:06:45.040 Even until this time, cartoon was mostly in page format 98 00:06:45.040 --> 00:06:47.859 viewed on desktop monitors 99 00:06:48.559 --> 00:06:52.972 After November 2009, when iPhone was released in Korea 100 00:06:52.972 --> 00:06:58.372 IT industry grows around mobile phones' app markets after November 2009 101 00:06:58.760 --> 00:07:02.372 A few years later, cartoons are optimized for small mobile phone viewer size 102 00:07:02.372 --> 00:07:06.949 instead of computer monitors 103 00:07:07.372 --> 00:07:09.672 And the word Webtoon referring to 104 00:07:09.672 --> 00:07:13.072 digital cartoon viewed on mobile phone screens 105 00:07:13.072 --> 00:07:16.572 is generalized 106 00:07:16.880 --> 00:07:20.772 The period of Daum and Naver's duopoly 107 00:07:20.772 --> 00:07:26.022 was maintained with the cheap basic wages paid to amateur cartoonists by the portal sites 108 00:07:26.022 --> 00:07:29.772 for investment purposes 109 00:07:29.772 --> 00:07:35.239 Only to established cartoonists with popular works or cartoonists of popular serial works 110 00:07:35.239 --> 00:07:37.972 would be paid differential production cost 111 00:07:37.972 --> 00:07:43.372 For your information, during the magazine cartoon ages in 1998, copy money per page was 112 00:07:43.372 --> 00:07:47.880 more than 100,000won for popular cartoonists, about 35,000won for new cartoonists 113 00:07:47.880 --> 00:07:51.372 and others would get about 50,000won 114 00:07:51.372 --> 00:07:56.622 releasing 16 pages weekly of 24 pages every two weeks 115 00:07:56.972 --> 00:08:00.760 In the case of weekly release, taking the general 50,000won copy money 116 00:08:00.760 --> 00:08:03.972 cartoonists were payed copy money of 3,200,000 won monthly 117 00:08:04.322 --> 00:08:08.722 After 10 years, there were price fluctuations 118 00:08:08.722 --> 00:08:15.472 but in 2013, portal sites' Webtoon copy money was still at about 2~300,000 won per episode 119 00:08:15.472 --> 00:08:20.472 Most cartoonists were receiving around or little bit more than 1,000,000won monthly 120 00:08:20.472 --> 00:08:28.822 In 2013, Lezhin Comics attempts charging for Webtoons with a women focused user base 121 00:08:28.822 --> 00:08:32.979 And they offer minimum monthly copy money of 2,000,000 won for new cartoonists 122 00:08:33.429 --> 00:08:37.472 As Lezhin succeeds in paid Webtoon platform on its own 123 00:08:37.472 --> 00:08:40.960 Daum and Naver also adopts a preview system 124 00:08:40.960 --> 00:08:43.722 making profit structure of current cartoonists 125 00:08:43.722 --> 00:08:47.972 The Webtoon trend of this time was lightness 126 00:08:47.972 --> 00:08:51.621 The story, and the drawing style as well 127 00:08:51.621 --> 00:08:56.471 cartoons that can be consumed lightly and relaxed were popular 128 00:08:56.880 --> 00:09:01.521 As the preview system was confirmed to be a huge profit model 129 00:09:01.521 --> 00:09:06.399 the Webtoon section of portal sites become separate, branching as Webtoon corporates 130 00:09:06.799 --> 00:09:10.121 Making Webtoon apps that are independent of the portal sites 131 00:09:10.121 --> 00:09:20.221 older cartoonists from the period of publishing cartoon also joined the Webtoon market, speeding it up qualitatively and quantitatively 132 00:09:20.221 --> 00:09:23.880 Comedy or daily life Webtoons that were 133 00:09:23.880 --> 00:09:28.571 popular creating the new major of Webtoon 134 00:09:28.571 --> 00:09:35.521 could not make profit off the preview system so disappeared 135 00:09:35.521 --> 00:09:41.039 With the supply of cartoon creating program Clip Studio Paint and screen tablet 136 00:09:41.039 --> 00:09:44.321 digital creations' quality starts to increase 137 00:09:44.321 --> 00:09:49.571 Popular cartoonists earn over 100 million wons with preview profits 138 00:09:49.571 --> 00:09:52.320 Agencies that were in small groups 139 00:09:52.320 --> 00:09:56.221 grow with investments thanks to the increase in profitability of the Webtoon market 140 00:09:56.221 --> 00:10:00.970 Daum's 'World in Cartoons' misses the timing for growth 141 00:10:01.520 --> 00:10:04.679 becoming a political variable of Daum portal 142 00:10:04.679 --> 00:10:07.171 and Naver steals the lead 143 00:10:07.171 --> 00:10:12.971 Afterwards, following the corporate merger of Daum and Kakao, its name changed to Kakao Webtoon 144 00:10:12.971 --> 00:10:16.479 A Kakao Page series with a Web novel original work 145 00:10:16.479 --> 00:10:19.479 〈Solo Leveling〉 made a huge hit 146 00:10:19.479 --> 00:10:22.871 speeding up Webtoonization of Web novels 147 00:10:23.371 --> 00:10:26.760 Naver Webtoon and Kakao page 148 00:10:26.760 --> 00:10:30.779 establish local Webtoon platforms in Japan and North America 149 00:10:31.629 --> 00:10:34.971 As agencies and Webtoon creators increased 150 00:10:34.971 --> 00:10:40.571 a golden age of studio made Web novel based Webtoons were brought 151 00:10:40.571 --> 00:10:46.871 Web novel publishers Webtoonize their main IP to a internal studio production format 152 00:10:46.871 --> 00:10:51.021 The largest cartoon market in Korea in history was made 153 00:10:51.021 --> 00:10:57.021 Korean Webtoon settles in the world market 154 00:10:57.409 --> 00:11:00.960 And now, post-COVID 155 00:11:00.960 --> 00:11:04.671 visitors of Webtoon platforms have started to decrease 156 00:11:04.671 --> 00:11:07.280 It does also seem like a temporary incidence 157 00:11:07.280 --> 00:11:09.871 that does not put the market itself in danger 158 00:11:09.871 --> 00:11:14.321 Even after post-COVID the Webtoon industry is kept large in scale 159 00:11:14.321 --> 00:11:17.840 Naver Webtoon and Kakao page are profiting by 160 00:11:17.840 --> 00:11:23.440 opening Webtoon platforms in North America and Europe after Japan 161 00:11:23.440 --> 00:11:29.770 Lezhin and Toptoon, Toomics are also providing platforms abroad 162 00:11:29.770 --> 00:11:34.520 Webtoon platforms other than Naver and Kakao 163 00:11:34.520 --> 00:11:38.039 [Lezhin, Toptoon, Toomics] settled in the market focusing on adult content 164 00:11:38.039 --> 00:11:41.070 and especially platforms targeting female audience is strong 165 00:11:41.070 --> 00:11:43.520 Naver and Kakao Webtoon platforms also 166 00:11:43.520 --> 00:11:48.420 make meaningful results with some female-targeted adult content publishing 167 00:11:48.420 --> 00:11:52.020 seeking diversifying genre based profit system 168 00:11:52.020 --> 00:11:56.270 The two Webtoon platforms seem to be putting focus on 169 00:11:56.620 --> 00:12:01.940 not only Web novel based works but also launching original works by individual cartoonists 170 00:12:02.390 --> 00:12:07.420 Readers have departmentalized even more in terms of age group and genre 171 00:12:07.420 --> 00:12:12.570 Choosing and placing the right pieces based on the demand of the readers 172 00:12:12.840 --> 00:12:15.280 Watching the growth of the Webtoon market 173 00:12:15.280 --> 00:12:18.820 the people that saw the rise and fall of published cartoon market 174 00:12:19.159 --> 00:12:23.670 have felt déjà vus since a few years ago and have worried 175 00:12:23.670 --> 00:12:30.359 Genre biasing for profit only eventually will lead to only have core readers 176 00:12:30.359 --> 00:12:33.520 and the market will get distanced from the public interest 177 00:12:33.520 --> 00:12:37.570 If profit falls, production payment falls 178 00:12:37.570 --> 00:12:43.570 downgrading the production environment, decreasing the quality of the work 179 00:12:43.570 --> 00:12:47.280 They experienced even the core readers turning their backs 180 00:12:47.280 --> 00:12:50.370 during the cartoon magazine and published cartoon period 181 00:12:50.670 --> 00:12:56.320 so they have been warning and worried that it does not happen again in the Webtoon period 182 00:12:56.570 --> 00:13:02.820 But unlike publishing operators the Webtoon market built by IT operators 183 00:13:02.820 --> 00:13:07.520 grew expanding their market to the global market 184 00:13:07.520 --> 00:13:12.570 Now in 2023, as the growth of the Webtoon industry is slowing down 185 00:13:12.570 --> 00:13:15.520 many agencies and producers 186 00:13:15.520 --> 00:13:20.000 are seeking survival as not enough profit is secured 187 00:13:20.000 --> 00:13:22.370 compared to the expanded market 188 00:13:22.370 --> 00:13:29.220 As production cost increased profit cost was increased in studio format works 189 00:13:29.679 --> 00:13:34.170 Before, production was possible with a profit of 30 million won monthly 190 00:13:34.170 --> 00:13:39.420 but now it's been long that at least 60 million won is needed monthly to maintain production 191 00:13:39.420 --> 00:13:43.599 Due to this, producers also try making color team in South East Asia 192 00:13:43.599 --> 00:13:47.220 where labor cost is low in an attempt to decrease production costs 193 00:13:47.770 --> 00:13:50.880 Like this, nobody knows how the turbulent growth of 194 00:13:50.880 --> 00:13:54.570 the Webtoon industry will continue 195 00:13:54.960 --> 00:13:58.919 It is just that the cartoonists have the responsibilty 196 00:13:58.919 --> 00:14:01.840 to create what they want to create and make it fun 197 00:14:02.590 --> 00:14:05.320 Now we'll learn how Webtoons are created 198 00:14:05.320 --> 00:14:09.369 [Webtoon production process] following the production steps 199 00:14:09.840 --> 00:14:12.320 As the basis of Webtoon is cartoons 200 00:14:12.320 --> 00:14:16.419 the production process is not very different from cartoon production process 201 00:14:16.869 --> 00:14:20.640 When you see the production process of cartoon and Webtoon 202 00:14:20.640 --> 00:14:22.719 Discovering and planning the topic 203 00:14:22.719 --> 00:14:25.320 Planning the plot and characters 204 00:14:25.320 --> 00:14:28.640 Total synopsis following the unfolding of events 205 00:14:28.640 --> 00:14:34.869 Planning and relocating the plot from character-focused to event-focused 206 00:14:34.869 --> 00:14:41.359 Writing written storyboard for each episode with the calculation of cuts aimed to image the plot 207 00:14:41.359 --> 00:14:45.400 Then make the image storyboard and sketch 208 00:14:45.400 --> 00:14:50.169 Line it, color it and touch it up 209 00:14:50.169 --> 00:14:53.719 And lastly with final editing, it is done 210 00:14:54.760 --> 00:14:59.000 First, discovering and planning the topic comes from stories of daily life 211 00:14:59.000 --> 00:15:03.200 or a story from a genre that one had fun seeing 212 00:15:03.200 --> 00:15:08.479 or something that seems fun 213 00:15:08.479 --> 00:15:11.430 and turning that into a story 214 00:15:12.080 --> 00:15:17.169 Second, planning the plot and characters is from the planned topic 215 00:15:17.169 --> 00:15:20.359 with primary story planning that is event-focused 216 00:15:20.359 --> 00:15:23.719 narrative based on the protagonists character 217 00:15:23.719 --> 00:15:27.869 along with the character's physical appearance design done simultaneously 218 00:15:28.169 --> 00:15:33.900 so once the simulation is done, a basic relationships of individuals are established 219 00:15:35.200 --> 00:15:37.960 It is good to take the story simulation light 220 00:15:37.960 --> 00:15:41.850 from the main character's point of view, up until the ending 221 00:15:42.400 --> 00:15:44.840 The ending of the story might change 222 00:15:44.840 --> 00:15:48.119 but if you know the direction of where to go 223 00:15:48.119 --> 00:15:50.490 you at least don't get lost 224 00:15:51.440 --> 00:15:55.719 Third, the total synopsis following the unfolding of events 225 00:15:55.719 --> 00:15:58.469 must be organized into a single page of an A4 paper 226 00:15:58.469 --> 00:16:05.269 separating the whole plot into 4 big events with introduction, development, turn, and conclusion 227 00:16:05.269 --> 00:16:09.819 but needs one key sentence that represents the plot 228 00:16:09.819 --> 00:16:13.419 That is a log line 229 00:16:13.419 --> 00:16:17.280 Fourth, planning and relocating the plot that was in linear time 230 00:16:17.280 --> 00:16:22.669 to character- and event-focused story 231 00:16:22.669 --> 00:16:25.919 This is called plot 232 00:16:25.919 --> 00:16:29.968 Like this, the rough total story line organized 233 00:16:30.468 --> 00:16:36.568 In the case of long stories, situations and details are added along the release of episodes 234 00:16:36.968 --> 00:16:42.039 When the prepared narrative is short so it reaches the ending of the story 235 00:16:42.039 --> 00:16:46.768 but one has to keep going with the work due to the popularity of the piece 236 00:16:46.768 --> 00:16:52.918 one can repeat the steps 1 to 4 and prepare a story 237 00:16:52.918 --> 00:16:58.119 Fifth, writing written storyboard for each episode 238 00:16:58.119 --> 00:17:00.518 with the calculation of cuts aimed to image the plot 239 00:17:00.518 --> 00:17:08.768 Usually lines or situation depiction is organized for every 3 episodes considering the actual cut count 240 00:17:08.768 --> 00:17:13.318 Sixth, image storyboard determines based on the written storyboard 241 00:17:13.318 --> 00:17:16.359 the line distribution, placement of speech bubbles 242 00:17:16.359 --> 00:17:23.018 size of cuts and camera angles and shot 243 00:17:23.018 --> 00:17:28.930 Seventh, you start sketching based on the storyboard that is prepared 244 00:17:28.930 --> 00:17:31.699 and that way the sketching process will be less demanding 245 00:17:32.118 --> 00:17:39.818 Eighth, lining is a process related to drawing the characters, backgrounds, sketchup etc. 246 00:17:39.818 --> 00:17:45.079 3D sources like sketchup are put in when doing the sketching in prior 247 00:17:45.079 --> 00:17:48.468 so the sketch and lining process is done easier 248 00:17:48.468 --> 00:17:52.520 Nineth, adding color and final touches 249 00:17:52.520 --> 00:17:54.868 that fit the lined drawings 250 00:17:54.868 --> 00:18:00.568 Especially the final touches are important in Webtoons because of the light effects 251 00:18:00.568 --> 00:18:05.418 This is because Webtoon is viewed on shining phone screens 252 00:18:05.418 --> 00:18:10.480 Lastly the final editing is checking typos, final organization of lines 253 00:18:10.480 --> 00:18:14.668 cut harmony within the scroll format 254 00:18:14.668 --> 00:18:18.168 Webtoons are created usually following these steps 255 00:18:18.168 --> 00:18:22.920 For the black and white published cartoons before Webtoons, color is an option 256 00:18:22.920 --> 00:18:27.068 so the order from the planning to the production of it isn't much different 257 00:18:27.068 --> 00:18:29.280 When preparing the story, no matter how much you prepare for it 258 00:18:29.280 --> 00:18:32.718 there will always be something lacking 259 00:18:32.718 --> 00:18:40.168 It is impossible to have all the plot planned out and then starting the drawing 260 00:18:40.418 --> 00:18:44.318 So it is also important to build the character 261 00:18:44.318 --> 00:18:48.839 Even during events, the characters need to be 262 00:18:48.839 --> 00:18:52.368 the core of the plot with their own personalities to not let the story shake 263 00:18:52.618 --> 00:18:56.518 Characteristics of page format and scroll format 264 00:18:57.079 --> 00:19:00.117 We'll learn about page format of published cartoons 265 00:19:00.117 --> 00:19:04.917 The largest difference of published cartoon and Webtoon is the viewer 266 00:19:05.280 --> 00:19:09.959 Even in the current era of Webtoons, cartoon books are still being printed 267 00:19:09.959 --> 00:19:12.769 and are also provided as electronic books 268 00:19:13.719 --> 00:19:18.510 Out of Korea, still in Japan, North America and Europe 269 00:19:18.510 --> 00:19:22.019 page format cartoon is seen by many readers 270 00:19:22.019 --> 00:19:24.667 as books or electronic books 271 00:19:24.667 --> 00:19:32.920 Also, popular Webtoons are re-edited into books and published 272 00:19:32.920 --> 00:19:37.067 Readers' desire to own the pieces that they like 273 00:19:37.417 --> 00:19:40.817 have gone beyond paying for and buying it on the platform 274 00:19:40.817 --> 00:19:45.617 and has reached to the desire to own the material book 275 00:19:45.959 --> 00:19:48.319 Apart from these commercial reasons 276 00:19:48.319 --> 00:19:52.067 Webtoon is a evolved form of cartoon 277 00:19:52.067 --> 00:19:57.917 so it is helpful to understand cartoon and know the differences 278 00:19:57.917 --> 00:20:03.560 Published cartoons are in page view format that places 279 00:20:03.560 --> 00:20:06.567 various cuts in a page that is standardized to a book format 280 00:20:06.567 --> 00:20:09.479 Like the famous modern painting of Mondrian 281 00:20:09.479 --> 00:20:13.880 with just size, shapes and color distributions of the rectangles 282 00:20:13.880 --> 00:20:16.367 artistic inspiration is delivered 283 00:20:16.367 --> 00:20:22.660 Cuts in page format lets readers feel beauty of composition with just the 284 00:20:22.660 --> 00:20:26.217 size and shape of the cuts 285 00:20:26.467 --> 00:20:31.467 It is like small tiles placed in a large frame 286 00:20:31.467 --> 00:20:35.490 There is something that you can naturally feel as you read cartoons 287 00:20:36.040 --> 00:20:40.617 [Page cartoons' formal characteristic 1] First, there's direction of the gaze when reading the cartoon 288 00:20:40.917 --> 00:20:44.160 Rectangular cuts of cartoons each have 289 00:20:44.160 --> 00:20:47.117 information to deliver the story 290 00:20:47.117 --> 00:20:51.140 The gaze of the reader instinctively 291 00:20:51.640 --> 00:20:56.839 flows from left to right, top to bottom 292 00:20:56.839 --> 00:20:59.599 Of course like in Japan there are exceptions 293 00:20:59.599 --> 00:21:02.467 like when books are read from right to left 294 00:21:02.467 --> 00:21:07.767 But most people's gaze flows from left to right 295 00:21:07.767 --> 00:21:14.117 Flow of gaze is proven in the drawing, photo, video arts fields 296 00:21:14.117 --> 00:21:19.839 The flow from top to bottom can be assumed that it is due to the effect of gravity 297 00:21:19.839 --> 00:21:23.917 but I thought why would the left to right flow would be 298 00:21:23.917 --> 00:21:28.917 Most humans use tools with their right hand 299 00:21:28.917 --> 00:21:32.239 Especially if we say that one holds a wooden stick 300 00:21:32.239 --> 00:21:35.666 to protect oneself from danger 301 00:21:35.666 --> 00:21:40.330 the right side is protected with the weapon held on the right hand 302 00:21:40.680 --> 00:21:42.880 the empty left side is more concerned 303 00:21:42.880 --> 00:21:46.666 making the gaze flow from left to right 304 00:21:46.666 --> 00:21:50.000 I guess that right handed human kind's 305 00:21:50.000 --> 00:21:52.280 left-first gaze is for this reason 306 00:21:52.680 --> 00:21:55.816 [Page cartoons' formal characteristic 2] Secondly, there's cut sizes 307 00:21:55.816 --> 00:22:00.566 There are cartoons with fixed cut sizes that are constant 308 00:22:00.566 --> 00:22:05.710 but most cuts of page cartoons are combinations of various cut sizes 309 00:22:06.160 --> 00:22:11.966 What and how would the cut sized be determined when placing the cuts? 310 00:22:11.966 --> 00:22:15.040 In the beginning, the amount of lines or narrations 311 00:22:15.040 --> 00:22:19.616 or the background information of the image like 312 00:22:19.616 --> 00:22:25.416 huge plains, overwhelming big mountains, or small objects determined the cut sizes 313 00:22:25.416 --> 00:22:30.216 when the story was narrative-focused but now as dramatic situation depiction 314 00:22:30.216 --> 00:22:35.266 like plays or movies are actively expressed in cartoons 315 00:22:35.266 --> 00:22:40.266 cut sizes are determined based on emotions now 316 00:22:40.616 --> 00:22:43.880 There is now a need to boldly enlarge the 317 00:22:43.880 --> 00:22:46.716 size of cuts to deliver strong emotions 318 00:22:46.716 --> 00:22:51.119 Apart from showing scenery with big cuts 319 00:22:51.119 --> 00:22:53.716 when the main character's emotion explodes 320 00:22:53.716 --> 00:22:57.560 the emotional impact is needed 321 00:22:57.560 --> 00:23:01.160 so big cuts are used also in character's close up scenes 322 00:23:01.160 --> 00:23:04.319 It is obvious but placing small cuts before 323 00:23:04.319 --> 00:23:07.400 the big cuts that express strong emotions 324 00:23:07.400 --> 00:23:12.466 create a contrast in size, enhancing the impact of the big cut 325 00:23:12.466 --> 00:23:16.580 Once these basic notions are generalized, irony is possible 326 00:23:16.880 --> 00:23:18.966 Emotions that are quiet but have big impact 327 00:23:18.966 --> 00:23:22.959 can be expressed with dramatically small drawing inside a big cut or a small cut 328 00:23:22.959 --> 00:23:28.450 in a way that is very concentrated and focused 329 00:23:28.800 --> 00:23:31.616 [Page cartoons' formal characteristic 3] Thirdly, there's a connection of cuts 330 00:23:31.616 --> 00:23:34.560 In page cartoons there needs a flow of transition 331 00:23:34.560 --> 00:23:37.316 when it moves on the to next page 332 00:23:37.640 --> 00:23:41.920 The last cut of this page needs to be 333 00:23:41.920 --> 00:23:44.066 connected with the first cut of the next page 334 00:23:44.066 --> 00:23:46.800 so the first and last cut of the page 335 00:23:46.800 --> 00:23:49.009 is more important than any other 336 00:23:49.409 --> 00:23:53.520 Using vanishing cuts that gradually becomes smaller at the end of a page 337 00:23:53.520 --> 00:23:59.660 or the first cut of the next page having a stage or view point change 338 00:23:59.660 --> 00:24:01.850 is used in that context 339 00:24:02.400 --> 00:24:04.990 [Page cartoons' formal characteristic 4] Fourth, the function of spaces 340 00:24:04.990 --> 00:24:09.615 The spaces between cuts naturally become time 341 00:24:09.615 --> 00:24:12.965 It becomes 0.1 seconds and also becomes 100 years 342 00:24:12.965 --> 00:24:15.959 Like this using the space between two cuts 343 00:24:15.959 --> 00:24:19.165 physical time can be expressed 344 00:24:19.165 --> 00:24:24.060 so it can produce a jump cut effect that is very important in production 345 00:24:24.565 --> 00:24:28.959 Jump cut is a production method that 346 00:24:28.959 --> 00:24:32.015 jumps right to the next situation without delay of time or emotion 347 00:24:32.015 --> 00:24:36.400 so it doesn't connect the character's movement or situation naturally 348 00:24:36.400 --> 00:24:41.715 but intentionally cut it off and create speed 349 00:24:41.715 --> 00:24:44.839 I just organized the formal characteristics of cartoons 350 00:24:44.839 --> 00:24:50.839 into first gaze, second cut size, third connection between cuts 351 00:24:50.839 --> 00:24:55.000 and fourth the function of spaces 352 00:24:55.000 --> 00:24:57.719 When you read your favorite cartoons 353 00:24:57.719 --> 00:25:00.520 if you focus on these four characteristics 354 00:25:00.520 --> 00:25:02.920 you will be able to feel another fun in it 355 00:25:02.920 --> 00:25:07.815 Page format cartoon is optimized for book print format viewers 356 00:25:07.815 --> 00:25:15.265 Page view format cartoon can be inconvenient to view on mobile phones 357 00:25:15.265 --> 00:25:18.715 For long, cartoons have been in page formats 358 00:25:18.715 --> 00:25:23.815 This is still true, and still in many places on Earth 359 00:25:23.815 --> 00:25:28.465 page format cartoons are created, published, and spread 360 00:25:28.465 --> 00:25:35.815 After 1997 Korean cartoon industry experienced hardship due to external reasons 361 00:25:35.815 --> 00:25:39.920 After enduring a 10 year slump 362 00:25:39.920 --> 00:25:42.515 a new cartoon market was born 363 00:25:42.515 --> 00:25:45.915 In 2009, since the iPhone was released in Korea 364 00:25:45.915 --> 00:25:50.665 IT industry grew centered around mobile phone app market 365 00:25:50.665 --> 00:25:54.265 and cartoon sections on portal sites quickly moved from computer monitors 366 00:25:54.265 --> 00:25:58.315 to optimized for mobile phone screens 367 00:25:58.640 --> 00:26:03.000 On desktop computer monitors, the existing page view format was 368 00:26:03.000 --> 00:26:07.110 able to stay as is in terms of size 369 00:26:07.560 --> 00:26:12.565 but to view it on mobile phones, the letters and pictures small and inconvenient to view 370 00:26:12.565 --> 00:26:18.015 Cartoonists starting looking for the best format for mobile phone screen size 371 00:26:18.015 --> 00:26:24.040 They enlarge the letters, adjust the cut shapes to fit the vertical phone screen 372 00:26:24.040 --> 00:26:28.680 and seek for the right composition that is convenient to view on small screens 373 00:26:28.680 --> 00:26:33.160 In this period of adaptation and evolution 374 00:26:33.160 --> 00:26:36.064 the new name Webtoon was also born 375 00:26:36.439 --> 00:26:40.414 If the existing cartoon industry was an industry of publishers 376 00:26:40.414 --> 00:26:44.759 the cartoon industry of now has become an industry of IT operators 377 00:26:45.359 --> 00:26:49.680 Webtoon is a vertical scroll format color cartoon 378 00:26:49.680 --> 00:26:52.814 that has mobile phones as the basic viewer 379 00:26:52.814 --> 00:26:58.364 The cartoon viewer has changed from books to phones 380 00:26:58.364 --> 00:27:01.499 The cases of using horizontal screens 381 00:27:01.499 --> 00:27:04.914 are only when watching videos like drama series or movies 382 00:27:04.914 --> 00:27:07.090 or when playing mobile games 383 00:27:07.640 --> 00:27:12.959 Page cartoon reading has a gaze of horizontal to vertical 384 00:27:12.959 --> 00:27:15.719 and horizontal gaze flow was important 385 00:27:15.719 --> 00:27:19.400 But phones have their horizontal blocked 386 00:27:19.400 --> 00:27:22.414 Instead, the vertical has become infinite 387 00:27:22.414 --> 00:27:27.520 The spaces that were time in page cartoons also gained vertical freedom 388 00:27:27.520 --> 00:27:31.239 By expanding the time of emotion with the vertical length 389 00:27:31.239 --> 00:27:33.040 emotion can be also expanded 390 00:27:33.040 --> 00:27:35.864 The time of emotion can also be delayed 391 00:27:35.864 --> 00:27:42.264 Readers can more actively experience the physical time through Webtoons 392 00:27:42.264 --> 00:27:46.040 The wideness that was shown horizontally is now shown vertically 393 00:27:46.040 --> 00:27:51.314 With fancier colors and effects that are optimized to advanced phones 394 00:27:51.314 --> 00:27:54.914 Screens of phones shine light unlike paper 395 00:27:54.914 --> 00:28:00.364 [Mobile phone viewer environment characteristic 1] Strong and effective light expression 396 00:28:00.364 --> 00:28:04.314 Viewer environment for viewing cartoon on phones 397 00:28:04.314 --> 00:28:09.439 [Mobile phone viewer environment characteristic 2] created a cartoon market called Webtoon of all-color, vertical scroll format 398 00:28:09.439 --> 00:28:11.764 and it is developing fiercely 399 00:28:11.764 --> 00:28:16.280 It isn't simply the vertical scroll mobile phone environment 400 00:28:16.280 --> 00:28:18.564 that made this development 401 00:28:18.564 --> 00:28:24.064 It is because operators saw the industrial scale of Webtoons and the potential of it 402 00:28:24.064 --> 00:28:27.319 [Growth of Webtoon 1] Introduction of the preview system 403 00:28:27.319 --> 00:28:30.064 As high profit contents with hundreds of millions of profit were created 404 00:28:30.439 --> 00:28:35.040 production environment with high investment and dense block buster 405 00:28:35.040 --> 00:28:38.364 level products 406 00:28:38.364 --> 00:28:42.400 [Growth of Webtoon 2] Webtoon platforms founding corporates abroad 407 00:28:42.400 --> 00:28:46.164 They start expanding the Webtoon industry to abroad 408 00:28:46.760 --> 00:28:51.514 Naver successfully leads Webtoon industry in Japan 409 00:28:51.514 --> 00:28:57.764 using the messenger 'Line' that is settle abroad and providing 'Line Manga' 410 00:28:58.119 --> 00:29:02.664 Kakao also sits in the place of competition with Piccoma 411 00:29:02.664 --> 00:29:08.413 Naver Webtoon and Kakao Piccoma is expanding the fields of the Webtoon industry to 412 00:29:08.413 --> 00:29:14.263 North America and Europe as well, based on their success in Japan 413 00:29:14.263 --> 00:29:19.363 With the Webtoon industry thriving, agencies and production studios increased 414 00:29:19.363 --> 00:29:23.763 [Growth of Webtoon 3] Changed the production scale as well with the studio format team production 415 00:29:23.763 --> 00:29:28.413 With novel comics based on Web novels gaining popularity 416 00:29:28.413 --> 00:29:33.479 [Trends of Webtoons 1] Genres with the main character returning in time, being possessed, or reincarnating 417 00:29:33.479 --> 00:29:36.163 has also become a typical trend 418 00:29:36.163 --> 00:29:40.163 Trends that were in minor markets 419 00:29:40.163 --> 00:29:45.319 [Trends of Webtoons 2] like BL, hetero, and age-restricted female-reader base genres 420 00:29:45.319 --> 00:29:49.713 also became a new trend and an important content of the Webtoon market 421 00:29:49.713 --> 00:29:55.479 The Webtoon industry has grown quickly for more than the last 10 years 422 00:29:55.479 --> 00:29:57.363 drawing a upward sloping graph 423 00:29:57.363 --> 00:30:03.113 Studio team format production of Webtoon producers specialized the production parts 424 00:30:03.113 --> 00:30:06.800 each parts have become more expertized 425 00:30:06.800 --> 00:30:09.313 and that much more labor is put in 426 00:30:09.313 --> 00:30:11.613 To maintain what is put in 427 00:30:11.613 --> 00:30:15.263 that much profit must be made and maintained 428 00:30:15.263 --> 00:30:21.063 Due to this, a genre bias is created where producers lean towards genres that do well 429 00:30:21.063 --> 00:30:25.439 Genre bias makes readers that want to see quality content of various fields 430 00:30:25.439 --> 00:30:28.513 quickly lose interest 431 00:30:28.513 --> 00:30:32.520 Genre bias is not a good news to 432 00:30:32.520 --> 00:30:34.813 neither readers nor producers 433 00:30:34.813 --> 00:30:41.613 Post-COVID, visitors of domestic Webtoon platforms are decreasing 434 00:30:41.613 --> 00:30:43.800 There will be complex reasons 435 00:30:43.800 --> 00:30:49.010 but it might be a choice of readers that stem from the mass production of the genre biased 436 00:30:49.010 --> 00:30:51.213 Webtoons that are familiar to them 437 00:30:51.213 --> 00:30:53.419 It might be that the readers' trend is 438 00:30:53.419 --> 00:30:57.163 moving to a personal and intimate stories 439 00:30:57.163 --> 00:31:01.263 that were lacking before 440 00:31:01.263 --> 00:31:07.113 Genre bias is a early stage process that every genre goes through when it becomes a trend 441 00:31:07.463 --> 00:31:13.913 After that process, it settles as a genre group and makes a new area 442 00:31:13.913 --> 00:31:18.760 Eventually, there will be more genres in the market 443 00:31:18.760 --> 00:31:21.713 and become a part in the genre diversity 444 00:31:21.713 --> 00:31:24.663 Trend always changes 445 00:31:24.663 --> 00:31:28.863 Returning, possession, reincarnation has become a typical novel comics and was mass produced 446 00:31:28.863 --> 00:31:30.800 turning into a stereotype 447 00:31:31.400 --> 00:31:34.963 but readers are again waiting for something new 448 00:31:34.963 --> 00:31:38.812 Typicalness is a pattern of popularity 449 00:31:38.812 --> 00:31:43.612 It needs to be studied before it is thrown out 450 00:31:43.612 --> 00:31:47.712 It can only be avoided or modified when studied 451 00:31:47.712 --> 00:31:50.199 [Trend comes back in certain cycles] The fact that trend comes back 452 00:31:50.199 --> 00:31:53.912 is that there is a generational rotating cycle of typicalness 453 00:31:53.912 --> 00:31:58.610 and won't that mean that there aren't much typicalness then? 454 00:31:59.160 --> 00:32:03.762 We need to renew the typical to fit the generation 455 00:32:03.762 --> 00:32:08.312 In people, the horizontal instinct exists 456 00:32:08.312 --> 00:32:13.712 Cartoons on Instagram or advertisement cartoon in card formats 457 00:32:13.712 --> 00:32:15.912 swipe the cuts horizontally 458 00:32:16.280 --> 00:32:18.800 Cut toons also exist in similar format 459 00:32:19.400 --> 00:32:24.512 But they still aren't in page format 460 00:32:24.512 --> 00:32:32.662 Japan and North America where page format cartoon market is largely present 461 00:32:33.160 --> 00:32:36.280 Readers who feel fatigue with fancy colors 462 00:32:36.280 --> 00:32:38.160 also seek black and white cartoons 463 00:32:38.760 --> 00:32:42.599 Indie cartoon pieces independent from capital 464 00:32:42.599 --> 00:32:45.959 also are still created and published as small but lovely 465 00:32:45.959 --> 00:32:48.462 media to cartoon kids 466 00:32:49.079 --> 00:32:51.479 The cartoonist Keykney 467 00:32:51.479 --> 00:32:56.359 who has lead his own cartoon world communicating with the readers through Instagram 468 00:32:56.359 --> 00:33:00.262 has made a succeed that is different from Webtoon 469 00:33:00.262 --> 00:33:03.712 The speed of AI technology developing is scary 470 00:33:03.712 --> 00:33:09.912 Full-color high quality cartoon, Webtoon production is already possible with AI 471 00:33:09.912 --> 00:33:16.462 We need to predict and prepare for what flow the AI will bring to the Webtoon industry 472 00:33:16.462 --> 00:33:21.199 No matter what choice is made, cartoonists must find 473 00:33:21.199 --> 00:33:25.112 something of their own that will lead the readers' compassion and develop it 474 00:33:25.112 --> 00:33:29.520 The fact that active choices of readers 475 00:33:29.520 --> 00:33:31.812 lengthens the lives of the pieces that they like 476 00:33:31.812 --> 00:33:36.012 and create new ones does not change 477 00:33:36.012 --> 00:33:39.680 Cartoonists are readers before being a cartoonist 478 00:33:39.680 --> 00:33:41.762 They need to be active readers 479 00:33:42.160 --> 00:33:46.062 It is because all cartoons, Webtoons eventually head to the readers 480 00:33:46.062 --> 00:33:49.800 and it is a public art media that shines 481 00:33:49.800 --> 00:33:54.290 with the choice of the readers, thank you 482 00:33:55.312 --> 00:33:56.012 □ What is Webtoon? - Cartoons in vertical scrolling format suited for mobile phone environments 483 00:33:56.012 --> 00:33:56.712 □ What is cartoon? - The original form of Webtoon is now 484 00:33:56.712 --> 00:33:57.512 □ Evolution of Webtoon - The Korean cartoon industry faces challenges in the late 1990s 485 00:33:57.512 --> 00:33:58.312 - November 2009, cartoons started to optimize for mobile phone viewer size when mobile phone-centered app market grows 486 00:33:58.312 --> 00:33:59.212 - 2024 now, with the adoption of the preview system, hundred millions profit content appeared 487 00:33:59.212 --> 00:34:00.062 - With the Webtoon industry thriving, agencies and production studios increased, changing the production scale with the studio format team production 488 00:34:00.062 --> 00:34:01.412 □ Webtoon production process 1. Discovering and planning the topic 2. Planning the plot and characters 489 00:34:01.412 --> 00:34:02.762 3. Total synopsis following the unfolding of events 4. Planning and relocating the plot from character-focused to event-focused 490 00:34:02.762 --> 00:34:04.112 5. Writing a written storyboard for each episode with the calculation of cuts aimed to image the plot 6. Making the image storyboard 491 00:34:04.112 --> 00:34:05.412 7. Sketching 8. Lining 9. Coloring and final touches 10. Final editing 492 00:34:05.412 --> 00:34:06.962 □ Formal characteristics of page cartoons - The direction of the gaze - Sizes of cuts - Connection of cuts - Function of spaces 493 00:34:06.962 --> 00:34:08.562 □ Formal characteristics of scroll cartoons - Enlarged letters - Cut shapes that fit the vertical length of phone screens 494 00:34:08.562 --> 00:34:10.211 - Composition that is easy to view on small screens - Strong and effective light expression