Hello. We are PLUME-D Inc., a company creating 'Avakit',
which is a real-time avatar full-tracking solution
that you can begin with just one webcam
Have you ever imagined characters on the screen mirroring your actions and expressions?
We at PLUME-D are creating such technology
There is a market with a growth rate of over 30%
It is the virtual live streaming market
Although the current market size is not large,
it is growing faster than any other market
Leading this market
are the virtual YouTubers, also known as 'VTubers'
These are streamers who are real people wearing hardware devices
with avatars that mimic their actions and expressions in real-time
to represent themselves on screen
When you look at the monthly views of VTuber-related content on YouTube
they have been steadily increasing since 2016
recently reaching record views of 2 billion
However, existing corporate solutions
are failing to share the visions of virtual YouTubers
On my left is the type of rendering, appearance, and texture
the virtual YouTubers and viewers actually want
However, domestic and foreign tech companies
are adopting rendering methods that are close to 3D avatars and game characters
Insufficient tracking technology is also causing problems
There are motions and frames where the body looks unnatural
which can lead to live-streaming mishaps
Also, the price of tracking equipments
ranges from a minimum of 3 million won to a maximum of 30 million won,
so there is a financial burden in terms of price
In addition, many softwares are not user-friendly
However, thanks to our R&D personnel specializing in AI vision and VR development,
we are receiving feedback from more than 3,000 users
through Discord and Twitter
Based on this feedback
we are using a deep learning model called AI Human Pose Estimation
to create a full-body tracking model called Avakit
When a user films their video with a webcam,
Avakit extracts the user's motion sequence from that video in real-time
Then, by combining and rendering the extracted motion sequence
on the 3D avatar selected by the user,
the user can create an avatar that mirrors their actions in real-time
Our advantage is that you can start all this with just one camera anywhere, anytime
Also, we support up to 120FPS
We are currently proceeding with two versions,
Avakit Free version and the Pro version
As for the Pro version, there are two options which are the one-time payment version
and the monthly subscription version which includes the full-tracking version
We are currently running an open beta test on Stream
We have attracted over 3,100 organic users in approximately three months
Avakit is being used in more than 80 countries
Currently, it is being used the most in Korea
But the number of users in the United States and Japan is increasing at a rapid pace
Currently, we only have a monthly subscription software sales business model
But we have three scale-up strategies
The first scale-up strategy is a customized image creation service based on character IP
Which is AvaMaker
If you upload 6 to 10 photos to the server, we fine-tune it.
Based on this character, you can easily and quickly create images
where the character you want is the main focus
We had CBT with virtual YouTubers
The second strategy is an R&D-based scale-up
The problem with our first deep learning model we are currently using is that
there are unnatural frames in the lower body part
and there are times when it can"t keep up with fast movements
We are currently developing a second model that will make up those problems perfectly
Based on this, we aim to sell entertainment agencies and various B2B motion solutions
The third strategy is the expansion into virtual entertainment agency, MCN
Not only the avatar and technical support, but also by content production support
We plan to continuously expand our IP
We plan to share the revenue from them
Currently, we are only focusing on the virtual live streaming market
But ultimately, we aim to expand into the character entertainment market
We established the corporation last year in June,
and successfully attracted seed investment from Futureplay at the same time
We have also been selected by TIPS and are undergoing technology advancements
And showed excellent results
In the 'Jeong Joo-young Startup Competition' and 'Challenge! K-Startup'
We are a team created by KAIST graduates
Not only our team members have technical skills,
but also have a deep understanding of the virtual market and subculture
and are working hard to create prompts that suits VTubers
We will develop technologies which will enable everyone to showcase their charms at best
We were PLUME. D, thank you